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Saturday 5 October 2013

Fantasy Review: 'Darkness Rising 4: Loss' by Ross M Kitson

This is the fourth part of a six-book series, and if that sounds like a Wheel-of-Time-esque slog, it’s not as bad as it sounds. The series was planned as a trilogy, which is standard fantasy fare, and it was the publisher’s decision to split it into six smaller books. Whether that was a wise move or not is a moot point.

I read the first two books (‘Chained’ and ‘Quest’) as the originally intended single volume, and I loved the epic-standard world-building, the array of well-rounded characters and the literate writing style. The third book (‘Secrets’), worked less well for me as the complexity increased, and the action began to dominate. This book starts well. It’s always a problem with a series as complex as this to get the reader up to speed on the events of previous books. Some authors sprinkle little reminders here and there, and some don’t feel the need to bother (we’re presumed to have encyclopedic memories, presumably, or to reread everything before the new release - well, stuff that, life’s too short). But Kitson produces perhaps the most creative approach yet to the problem, having the characters fill the reader in, and all in their own inimitable style. Way to go.

Everything I liked about the previous books is all here. The world has awesome depth and breadth, the characters feel real, the writing is as good as ever if slightly overblown at times, and there’s a touch of humour here and there. The magic system is simple enough: elemental magic powered by crystals or gems, but with wild magic thrown into the mix as well. The things I liked less well are also here: the evil villains bent on global domination, the hordes of mindless minions, the over-the-top action scenes with mages hurling fireballs at each other (although the earth mages were quite fun).

The risk with creating a full-blown epic fantasy in the traditional style is that sooner or later the complexity grows to such a level that it’s liable to overwhelm the story. There’s a moment to pull back and start drawing the threads together again, but unfortunately Kitson hasn’t yet reached that point. The characters that I loved so well in the first book are here choked by the need to move the plot along and rarely have time to breathe between bouts of action. With characters this well-realised, there needs to be time for them to express some emotional depth, otherwise they become caricatures, wheeled onstage as plot devices and then smartly pushed off again to make way for the next battle. Sadly, I never felt engaged by the characters; the romantic entanglement seemed contrived, and the deaths were dealt with in an almost perfunctory fashion. Even the world-building feels stifling here. It pains me to say this when a world is so brilliantly conceived down to the last detail, but I could have done with a little less history and fewer info-dumps (although they were mercifully short).

Perhaps the worst problem for me is that the plot has become predictable. Time after time our heroes find themselves in an impossible situation, overwhelmed by the enemy, yet miraculously manage to pull through. Even grievous injuries barely seem to slow them down. There were one or two nice twists at the end but otherwise I could see everything that had to happen, and I’m not the most astute of readers.

This may sound very negative, but I want to make it quite clear that this is a purely personal perspective. I look for character-driven fantasy first and foremost, and here the characters have become subservient to the action. But everything that didn’t work for me is something that another reader would find awesome. For anyone who relishes a well-written traditional epic fantasy with multiple bands of characters roving across the landscape on intertwining quests, heroes facing impossible odds, humungous battles full of wizardry and an array of evil-to-the-core bad guys, this is definitely the series for you. Enjoy! But for me it was only two stars.

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